//==============================================================================
// Dwarf Hero_Anim.txt
//==============================================================================

//==============================================================================
define SunLight
{
   set hotspot
   {
      version
      {
         Visualparticle SFX A God Power Summon Sunlight
      }
   }
}


//==============================================================================
define GroundGlow
{
   set hotspot
   {
      version
      {
         Visualparticle SFX A God Power Summon GroundGlow
      }
   }
}


//==============================================================================
define Shockwave
{
   set hotspot
   {
      version
      {
         VisualParticle sfx a impact dust medium
      }
   }
}

//==============================================================================
define soul
{
   set hotspot
   {
      version
      {
         Visualparticle SFX A Hero Soul
      }
   }
}

//==============================================================================
define soulaurora
{
   set hotspot
   {
      version
      {
         Visualparticle SFX A Hero Soul Aurora
      }
   }
}

//==============================================================================
define heavenlight
{
   set hotspot
   {
      version
      {
         Visualparticle SFX A Hero Soul Heaven Light
      }
   }
}

//==============================================================================
define soulbirth
{
   set hotspot
   {
      version
      {
         Visualparticle SFX A Hero Soul Birth
      }
   }
}

//==============================================================================
define mortalDeath
{
   set hotspot
   {
      version
      {
         Visual Hero G Ajax_deathA
      }
   }
}

//==============================================================================
define sword
{
	SetSelector	
	{
		VariationLogic
		set hotspot
		{
			version
      			{
            Visual allianceherohammer
			}
		}
	}
}
//==============================================================================
define sword2
{
	SetSelector	
	{
		VariationLogic
		set hotspot
		{
			version
      			{
            Visual allianceherohammer2
			}
		}
	}
}
//==============================================================================
define helmet
{
	SetSelector	
	{
		VariationLogic
		set hotspot
		{
			version
      			{
            Visual allianceherohelm
			}
		}
	}
}
//==============================================================================
define lsho
{
	SetSelector	
	{
		VariationLogic
		set hotspot
		{
			version
      			{
            Visual allianceherosho1
			}
		}
	}
}
//==============================================================================
define rsho
{
	SetSelector	
	{
		VariationLogic
		set hotspot
		{
			version
      			{
            Visual allianceherosho2
			}
		}
	}
}

//==============================================================================
anim Bored
{
	SetSelector
	{
		SetSelector
		{
			set hotspot
			{
				version
				{
				Visual alliancehero_bored
				Connect righthand sword hotspot
				Connect topofhead helmet hotspot
				Connect leftshoulder lsho hotspot
				Connect rightshoulder rsho hotspot
length 2.5
				}
			}
		}
	}
}


//==============================================================================
anim Idle
{
	SetSelector
	{
		SetSelector
		{
			set hotspot
			{
				version
				{
				Visual alliancehero_idle
				Connect righthand sword hotspot
				Connect topofhead helmet hotspot
				Connect leftshoulder lsho hotspot
				Connect rightshoulder rsho hotspot
length 2.5
				}
			}
		}
	}
}

//==============================================================================
anim Walk
{
	SetSelector
	{
		SetSelector
		{
			set hotspot
			{
				version
				{
				Visual alliancehero_walk
//-- auto generated by the bang animation tool
//-- do not hand edit these values
               tag FootstepLeft 0.00 true   
               tag FootstepRight 0.50 true   
//-- end auto generated section
				Connect righthand sword hotspot
				Connect topofhead helmet hotspot
				Connect leftshoulder lsho hotspot
				Connect rightshoulder rsho hotspot
length 1.0
				}
			}
		}
	}
}

//==============================================================================
anim Gore
{
   SetSelector
   {
      set hotspot
      {
         version
         {
			Visual alliancehero_gore
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag Attack 0.47 true   
            tag GenericSound 0.45 true   
            tag SpecificSoundSet 0.43 false SwordSwing checkVisible 
            tag SpecificSoundSet 0.50 false SwordSwing checkVisible 
            tag SpecificSoundSet 0.60 false SwordSwing checkVisible 
//-- end auto generated section
					connect RightHand sword2 hotspot
				Connect topofhead helmet hotspot
				Connect attachpoint shockwave hotspot
				Connect leftshoulder lsho hotspot
				Connect rightshoulder rsho hotspot
length 1.5
         }
      }
   }
}
//==============================================================================
anim Attack
{
   SetSelector
   {
VariationLogic
      set hotspot
      {
         version
         {
				Visual alliancehero_attacka
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag Attack 0.52 true   
            tag GenericSound 0.40 true   
            tag SpecificSoundSet 0.43 false SwordSwing checkVisible 
//-- end auto generated section
				Connect righthand sword2 hotspot
				Connect topofhead helmet hotspot
				Connect leftshoulder lsho hotspot
				Connect rightshoulder rsho hotspot
length 1.0
         }
			version
         {
				Visual alliancehero_attackb
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag Attack 0.52 true   
            tag GenericSound 0.40 true   
            tag SpecificSoundSet 0.43 false SwordSwing checkVisible 
//-- end auto generated section
				Connect righthand sword2 hotspot
				Connect topofhead helmet hotspot
				Connect leftshoulder lsho hotspot
				Connect rightshoulder rsho hotspot
length 1.0
         }
      }
   }
}

//==============================================================================
anim Death
{
	SetSelector
	{
		SetSelector
		{
			set hotspot
			{
				version
				{
				Visual alliancehero_death
//-- auto generated by the bang animation tool
//-- do not hand edit these values
               tag SpecificSoundSet 0.11 false MaleDeath checkVisible 
//-- end auto generated section
				Connect righthand sword2 hotspot
				Connect topofhead helmet hotspot
				Connect leftshoulder lsho hotspot
				Connect rightshoulder rsho hotspot
				connect ATTACHPOINT soul hotspot
				connect ATTACHPOINT soulaurora hotspot
				connect ATTACHPOINT heavenlight hotspot
				connect ATTACHPOINT soulbirth hotspot
length 1.5
				}
			}
		}
	}
}
//==============================================================================
anim recover
{
	SetSelector
	{
		SetSelector
		{
			set hotspot
			{
				version
				{
				Visual alliancehero_recover
				Connect righthand sword2 hotspot
				Connect topofhead helmet hotspot
				Connect leftshoulder lsho hotspot
				Connect rightshoulder rsho hotspot
				connect hotspot sunlight hotspot
				connect hotspot groundglow hotspot
length 4.5
				}
			}
		}
	}
}